Pets — AION 2
AION 2 pets are more than a decorative companion line. Current global content includes following, transformation into a rideable mount, an auto-loot benefit, two free mounts delivered through in-game mail, and the ability to tame monsters as mounts. Start with what the companion does, then check transformation, rewards, and taming within the current service scope.
What pet transformation means
AION 2 / 01The core pet loop has two visible states. A companion can follow you and transform into a rideable mount. That transformation changes how you travel, not only how the companion looks. The mount fits AION 2’s wider movement model, where players can move through sky, land, and water. Test the follow state first, then use the transformation when travel—not appearance—is the problem you are trying to solve.
Pets also provide a practical combat-and-travel benefit through auto-looting. Treat auto-loot as a pet capability, not as a promise that every pet collects items in exactly the same way. The player-facing fact is simple: pets can provide an auto-loot benefit in the current global scope. Check the collection behavior in the client before planning a farming route around it.
Two free mounts are delivered through in-game mail as part of the current global launch contents. Check the mailbox before assuming that the first mount requires a purchase, then test how the mount fits into your travel routine.
Mounts and tamed monsters
AION 2 / 02Monster taming adds another mount path. Monsters can be tamed as mounts, which connects companions to the world rather than limiting them to cosmetic appearances. The feature spans current and core history, so use its scope when comparing it with newer travel content. No complete list of tameable monsters is available.
Separate acquisition from use. First identify where the companion or mount comes from, then check whether its benefit is following, transformation, auto-loot, a launch reward, or taming. A mount reward, a pet companion, and a tamed monster are not interchangeable; each has its own acquisition path and benefit. This distinction prevents a reward claim from being mistaken for a general pet rule.
Server and faction choices can shape the travel routine indirectly. A player joining friends on one server may want the same route, while an expedition or world trip can make a rideable mount more useful than a cosmetic companion. Do not infer movement speed, rarity, or monetization numbers that are not part of the current facts.
A pet-first starting checklist
AION 2 / 03After reaching the global service, check in-game mail for the two launch reward mounts, then summon the companion that follows your character. If it can transform, test the rideable state in a safe world area before taking it into an expedition. If auto-loot is available, treat it as a collection convenience and learn when it activates instead of assuming that every reward has the same effect. A short mailbox-and-summon test can settle the first travel question before the character commits to a longer route.
Connect the mount to travel across sky, land, and sea. AION 2’s vertical movement model makes a mount part of route planning, not only a cosmetic choice. For location questions, use named world regions and their version scope; for group activity, choose an Expedition destination and make a class role plan.
The clean answer to “AION 2 pet” is a small system: follow, transform into a rideable mount, support auto-loot, receive two launch mounts through in-game mail, and explore monster taming as a mount path. Those facts are enough to start playing without inventing a larger catalogue.
The order matters for a new character. Following is the companion relationship, transformation is the travel action, auto-loot is the collection convenience, launch mounts are the immediate reward path, and taming is the broader world-facing system. A visual pet, a reward mount, and a tamed monster do not share the same acquisition process. Connect the result to a named world location or a current expedition so the movement benefit has a real destination. Before investing time in a new route, verify the companion state and benefit in the client. Keep the first test small: claim the reward, summon the companion, observe the transformation control, and confirm the result before planning a long trip. If the first test fails, separate the missing feature from the acquisition problem before changing the whole travel plan. A follow test answers whether the companion is active; a transformation test answers whether travel is available; an auto-loot test answers whether collection works as expected. Keep those checks separate so a missing reward does not look like a failed mount transformation. Once the result is clear, choose a short route on land or through the wider sky-and-water movement model before planning an expedition. This sequence also helps a group explain what happened: reward delivery, companion state, mount transformation, collection benefit, or taming. It gives a new player a clear order for checking the system before investing time in a long route.